Corentin Lallier
AboutNature+CodeResume

Posts

  • 2. Double Deep Q Network
    Jan 21, 2024
    Mario Bros RL

    2. Double Deep Q Network

  • 1. The Gym setup!
    Jan 18, 2024
    Mario Bros RL

    1. The Gym setup!

  • 0. Learning to play Mario Bros with reinforcement!
    Jan 13, 2024
    Mario Bros RL

    0. Learning to play Mario Bros with reinforcement!

  • Doctoral party 🌟
    Apr 1, 2023

    Doctoral party 🌟

  • PhD Defence
    Dec 23, 2022

    PhD Defence

  • 3. Making Things Easier with Coroutines!
    Dec 5, 2020
    Shmup planet

    3. Making Things Easier with Coroutines!

  • 2. Making a Small Library for particles animation!
    Nov 27, 2020
    Shmup planet

    2. Making a Small Library for particles animation!

  • 1. Shaders: displacement map and Bloom
    Nov 19, 2020
    Shmup planet

    1. Shaders: displacement map and Bloom

  • 0. Crafting a mobile shooter game using Three.js, ECS and coroutines!
    Nov 14, 2020
    Shmup planet

    0. Crafting a mobile shooter game using Three.js, ECS and coroutines!

  • 3. Gluing all together with ECS (Entity-Component-System)!
    May 15, 2020
    Metkis game

    3. Gluing all together with ECS (Entity-Component-System)!

  • 2. 3D physics for the mobile web!
    May 5, 2020
    Metkis game

    2. 3D physics for the mobile web!

  • 1. Dynamic textures drawing for Three.js!
    Apr 28, 2020
    Metkis game

    1. Dynamic textures drawing for Three.js!

  • 0. Building 3D mobile game with Cannon.js physics!
    Apr 19, 2020
    Metkis game

    0. Building 3D mobile game with Cannon.js physics!

  • Experiment with Three.js, Blender and pixel-art textures!
    Mar 1, 2015

    Experiment with Three.js, Blender and pixel-art textures!

  • Speeding up the Android Virtual Device part 2: using Intel HAXM!
    Feb 10, 2014
    Android Virtual Device

    Speeding up the Android Virtual Device part 2: using Intel HAXM!

  • Speeding up the Android Virtual Device part 1: using Geanymotion!
    Feb 3, 2014
    Android Virtual Device

    Speeding up the Android Virtual Device part 1: using Geanymotion!

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Creative and technical exploration 🛸